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Let’s talk about Skyrim bugs

Bethesda, I love you guys. I love Skyrim. But it’s fucking buggy as shit, and it’s bugging the shit out of me. Mainly because I have the weird type of OCD that requires me to finish every quest in a RPG, and your bugs make it impossible to finish a lot of Skyrim quests.

Before we start, some basics:

  1. I’m playing Skyrim on PC, the Steam distribution of the game.
  2. These bugs are all from my second play-through. My first was actually quite a bit more buggy than this one.
  3. This game was started before the November 30th patch, but the bugs still exist after the patch. (This may be normal. I know frequently patch fixes only apply to new games.)
  4. This list is ridiculously incomplete. I’ll try to add to it as new bugs arise.

Beware! Spoilers below!

Stuck Quests:

  • (Misc) “Go to Dorian in Solitude and pick up the item” – Dorian is inside a ship, doesn’t exit. When you go inside the ship to talk to him, he says only “you shouldn’t be in here” and doesn’t engage in conversation. (Edit: Managed to complete this quest; see Michael’s comment.)
  • (Misc) “Return to Esbern” – Esbern has been broken most of this game (and most of my last play-through). He won’t engage me in conversation. I believe this quest is supposed to lead up to the potion Esbern gives you to help fight dragons, so I can’t get that buff this play-through. (And for those who have played through the main quest, no the state of the quest “Paarthurnax” doesn’t have anything to do with Esbern’s broken-ness… he’s busted either way.) (On another note, this is my second play-though, and Esbern has been ridiculously broken both times. It’s actually hard to tell when Esbern’s busted, because I have no idea how he’s supposed to work!) Guys, the NPCs required for the main quest are broken!
  • (Misc) “Ask Esbern about dragon lairs” – Since Esbern’s busted, I can’t turn this one in, either.
  • (Misc) “Visit the college of Winterhold” – Quest points to Nirya, who is standing in Winterhold (not in the college), and only has one dialog option which does not complete the quest.
  • (Misc) “Investigate the Bards College” – Quest points to Viarmo, who has two dialog options, neither of which complete the quest.
  • (Misc) “Disrupt the skooma operation” – Quest points to a cave, Cragslane Cavern, where illegal dog fights were taking place. Every NPC in the cave is dead, but the quest isn’t marked as completed. If killing every single skooma dealer in the city doesn’t “disrupt the operation”, I don’t know what would!
  • (Misc) “Kill the bandit leader at Broken Helm Hollow” – The objective pointer points to the wrong location.
  • (Misc) “Purchase a house in Windhelm” – Apparently this quest cannot be completed after joining the Imperial faction, but remains in my quest log all the same. The steward says only that there has been some trouble and the house is not available.
  • (Misc) “Speak to Verulus about the Hall of the Dead” – Verulus is dead.
  • (Misc) “Collect bounty from Brina Merilis” – This is a weird one: this quest can’t be selected! As opposed to the Svidi quest, where it can be selected but there’s no objective arrow, this one simply can’t be selected at all. Weird.
  • (Misc) “Assist the people of Haafinger (5/5)” – As you can see from the quest’s name, I’ve completed it by assisting 5 people in that region. And yet, the quest hasn’t been marked as completed, and nothing I do can complete it.

Weird Stuff:

  • A character named only “Khajit” wearing orcish armor and attacking with magic attacked me for no apparent reason. He had no bounty notes on him, and nothing identifying what organization he was affiliated with. Maybe not a bug?
  • My character got stuck mining a Corumdum Ore Vein for… well a very long time without actually producing any ore or gems. When I finally cancelled the ore mining, the rock face wasn’t mine-able anymore (but it also wasn’t depleted.)
  • In a cut-scene as part of the main quest, Alduin is supposed to appear but didn’t. The other characters involved just stared dumbly in the direction he was supposed to show up for about 4-5 minutes before I gave up on it. I ended up having to re-load my game and start the cut-scene over again. Guys, the cut-scenes in the main quest are broken.
  • Characters occasionally appear buck-naked (well, wearing underwear), when (I presume) they’re supposed to be clothed. One of these characters was the Courier.
  • After the end of the civil war quest line, you’re instructed to destroy camps of the opposing faction as you come across them. Despite this, the commander of those camps are still set as non-killable, and so it’s impossible to actually clear the camps.
  • After completing The Forsworn Conspiracy and escaping Cidna Mine, Markarth guards stay stuck in quest mode and won’t let you pay your bounty in the normal way. It gets worse – if you tell the guards to take you to Cidna Mine, they won’t. Instead they just immediately arrest you again and again. This bug makes Markarth practically inaccessible.
  • The treasure that goes with Treasure Map X does not exist on my game. This drove me nuts, I spent something like a half-hour looking for it before Googling for a walkthrough… turns out it just doesn’t exist in my little Skyrim.
  • Oghma Infinium disappeared after being read – this makes it impossible to achieve the “Oblivion Walker” achievement, as only 14 Daedric Artifacts exist in my game world. (There are 16 total; one of them, Skull of Corruption can be destroyed based on your choices during the quest.) Edit: Researching this some more, the book is supposed to disappear when you use it! But on the other hand, the UESP blog says “Using the book before acquiring all Daedric Artifacts will not break the Oblivion Walker achievement. It will still count toward the 15 required.” So obviously this is another bug. (Needless-to-say, using the console to add the item doesn’t work, as it marks that save game as “invalid for achievements”.)

Graphical Glitches:

  • Khajit sideburns clip through helmets, which is hilarious:

Utterly Inexplicable Design Decisions:

  • Unlike every other Elder Scrolls game, Hand-To-Hand is not a first-class skill. It has no perks, and it doesn’t contribute to leveling. Despite this, it’s got its own custom animations, it’s even used as a persuade option. So the game’s pretty bi-polar on this!
  • Quest items cannot be dropped or stored in chests. Which is fine except… they also have weight! Sometimes they are quite heavy. This reduces the amount of items you can carry as your inventory is full of useless undroppable items. (Special bonus goes to dragon claws, where each dungeon requires a specific one, and figuring out which is quite a challenge when you’re holding 6-7 of them.) Especially egregious, because (correct me if I’m wrong) this wasn’t an issue in Oblivion.
  • The guy who’s famous all over Skyrim for winning a war and personally killing a dozen dragons still gets attacked by bandits wearing hide armor. I know people didn’t like the auto-leveling NPCs in Oblivion, but this is ridiculous—better would be the bandits trying to bribe you to leave them alone, or simply running when you approach. Either would still give the player the desired sense of badass-ness.
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  1. michael
    December 5th, 2011 at 19:34 | #1

    Stuck Quests:

    (Misc) “Go to Dorian in Solitude and pick up the item” – Dorian is inside a ship, doesn’t exit. When you go inside the ship to talk to him, he says only “you shouldn’t be in here” and doesn’t engage in conversation.

    found a way sround this one atleast:

    be a member of the thieves guild
    enter the boat and smack doiran lightly
    exit ship
    lead dorian away from ship (he is an archer)
    put away weapons and bribe gaurds
    quickly run back to dorian and get item

    make sure you can survive all the pirates and the gaurds attacking you beforehand

    and careful about saving inside the ship, i saved right behind him when he was sitting at the far table from the door(trying to maybe pickpocket the item from him) and when i reloaded the save, i fell thru the floor into the hull area of the ship and had to load a diff file.

    (xbox360)

  2. December 5th, 2011 at 23:27 | #2

    @michael
    Out of curiosity, does Esbern work correctly in your game? Both times I’ve played through, he’s gotten in an annoying broken state… I’m starting to wonder if Esbern works for anybody at all.

  3. Tony
    December 7th, 2011 at 14:45 | #3

    Both Esbern and Delphine are very broken in my game.. I visited the sky haven before I got the quest(Much to early to load from), and both of them got stuck at the first puzzle waiting for me to complete, which I could not. At the time I completed the quest with console commands, but that seems like it was a very bad idea.. The best solution is to summon the characters inside the haven and they should unlock the quest chain properly. My save is now completely broken.. No blades, no extra dragon skill.. Both characters act as if we never even started the quest.

  4. Stas
    December 11th, 2011 at 10:42 | #4

    I have just managed to finish that without increasing my bounty and crime.

    I have already obtained ‘Beast Form’ from Companions, so I left my horse and follower far enough not to participate in a battle. Then I came to the boat and turned to a werewolf on the deck. You have to make sure no one see you when you changing the form. I then have entered the boat cabin and people there immediately started fighting me. I have quickly exited the boat and ran away, leading Dorian and his people. I had to hide for sometime, until I have changed the form again. Once again that is important no one sees you as you changing the form. That way neither ship crew nor guardians understand you and the werewolf are the same. As I got my human form back I had to run quickly to Dorian until he is inside the boat again.

  5. December 11th, 2011 at 10:45 | #5

    Haha that’s awesome. I completed it using michael’s method, which involved paying-off the cops, but it wasn’t too expensive.

  6. Nathan
    December 28th, 2011 at 20:59 | #6

    I’ve got the same problem with Esbern. I managed to get through all the stages with minor frustrations, but when it came to the MISC Quest ‘Return To Esbern’, I just cant seem to pass it. I’ve talked to him about Paarthurnax, but I didnt get any new quests. Is there a cheat I can use? Does anybody else know how to pass this part?
    Please Help.

  7. December 28th, 2011 at 21:04 | #7

    Sorry, when I sent an email to Bethesda support asking about the same problem the only response I got was a suggestion to reload a game from before the bug occurred (as if I knew when that was!) or to start over. When I asked for a console command I could try to fix Esbern, the only reply was “console commands are not supported.”

  8. debsaid
    January 12th, 2012 at 09:12 | #8

    Stuck Quests:
    (Misc) “Go to Dorian in Solitude and pick up the item” – An small alternative to Michael’s suggestion is to yield after you run out of the ship, so the fight stops and no guards show up. Then you quickly talk to him before he goes back in the ship.

    PS: I’m disappointed in Bethesda. The amount of bugs in the game is awful.

  9. David
    January 15th, 2012 at 11:58 | #9

    (Misc) “Go to Dorian in Solitude and pick up the item” – Dorian is inside a ship, doesn’t exit. When you go inside the ship to talk to him, he says only “you shouldn’t be in here” and doesn’t engage in conversation.

    I completed it without having to fight, run, or otherwise do something (relatively) complicated.

    Just try to get Dorian near the door. How? Just stand close to him and he will move back a few steps. Do this a few times until he gets close to the door. Then start talking to him (he speaks the “You shouldn’t be here” line) and quickly get out of the ship.
    He will get out too, then quickly again start a conversation with him, and you’ll get the correct line to complete the quest.

  10. sarah279
    February 18th, 2012 at 10:41 | #10

    (Misc) “Go to Dorian in Solitude and pick up the item” – Dorian is inside a ship, doesn’t exit. When you go inside the ship to talk to him, he says only “you shouldn’t be in here” and doesn’t engage in conversation.

    The point of solving this quest is that you get Dorian out (at least on the deck). I did it like this:
    1. I punched Dorian and then I ran towards the exit (yes, guards will attack you)
    2. When outside, I disarmed myself (that is I pressed the key R) and put detect off (it may take a moment before they stop attacking you)*
    3. Then I spoke to Dorian and was able to finish the quest.

    *press ¸(on the left of number 1) and type tdetect. Then you should be “invisible”.

  11. February 18th, 2012 at 10:45 | #11

    I highly doubt that he point of the quest is to get him out of the ship without killing him. :) But thanks for the suggestion.

  12. Chuck
    April 22nd, 2012 at 16:12 | #12

    After trying many times I died and wejt fir another go, but he was not there. I followed my map and he was randomly walking down a path heading towards the boat lol….Weird byt true

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